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Games like Outer Wilds to play once you finish it

· 5 min read

Games like Outer Wilds to play once you finish it
Image: Outer Wilds

There is a very specific moment right after you finish Outer Wilds: the credits roll, and there is nothing left to figure out. No ruin left to visit, no signal left to chase. A lot of players go straight to a forum or a search engine afterward and ask the same thing: what could possibly replace this? Nothing really replaces Outer Wilds, but a handful of games get close, each in its own way.

What makes Outer Wilds so hard to replace

Mobius Digital’s game, released on May 28, 2019 and published by Annapurna Interactive, rests on a premise that’s simple to state and brutal to execute: no weapons, no enemies, no power creep. The ship never gets upgraded, the suit never gains new abilities. The only resource that matters is what the player has understood. Reading a log, translating an inscription, snapping a photo at the right moment: that is the entire toolkit, and it’s enough to hold together a whole solar system.

The other pillar is the 22-minute loop. The sun goes supernova, everything resets, and only the player’s memory carries over. The game never ends because a skill check was too hard, it ends once the right pieces have finally clicked into place in your head. That design was rewarded at the 2020 BAFTA Games Awards, where Outer Wilds won Best Game, Game Design, and Original Property, a rare sweep for a studio this small.

What makes the formula even harder to copy is that even its own creator hasn’t repeated it. Mobius Digital eventually confirmed it was working on a new project, without a title or a date attached, years after the original game shipped. Anyone hoping for a quick follow-up is still waiting.

The Witness and Return of the Obra Dinn, the same honesty toward the player

The Witness, released in 2016 under Jonathan Blow’s direction, never explains itself to the player either. An open island, hundreds of puzzle panels, and no manual. The game assumes you can understand a system just by watching it closely enough, the exact same logic that makes the ruins of Outer Wilds work. The comparison isn’t a stretch: the game sits at 87 on Metacritic, nearly matching Outer Wilds itself.

Return of the Obra Dinn, by Lucas Pope, swaps the setting but keeps the spirit: a ghost ship, sixty deaths to solve, and a single tool, a watch that replays the instant of each death. Nobody nudges you toward the right answer, you have to cross-reference the clues yourself, the same way you cross-reference the Hearthians’ logs. It launched in 2018 to a Metacritic score of 89, wrapped in a one-bit art style borrowed from early Macintosh computers.

Panoramic view of The Witness's colorful island, with its trees and stone ruins
Image: The Witness

Tunic, Heaven’s Vault, and Chants of Sennaar, the joy of not understanding anything at first

Tunic, released in 2022, hides its entire instruction manual inside pages scattered across the map, written in a made-up language. Progress comes from piecing together fragments of meaning rather than leveling up, and the game, built almost single-handedly by Andrew Shouldice, averages 85 on Metacritic. The feeling of digging into a mystery with incomplete tools echoes those first hours spent decoding the Nomai.

Heaven’s Vault, from studio inkle, pushes the idea further: archaeologist Aliya Elasra explores a space made of rivers running between moons, and has to decipher an ancient script symbol by symbol, with no translation handed to her. Released in 2019, it landed a more mixed reception, 76 on Metacritic for the PC version, but it remains one of the few games that treats space exploration as a linguistic discipline first.

Chants of Sennaar, from French studio Rundisc in 2023, applies the same idea to a tower where several peoples and several unknown languages coexist. Translation literally becomes the gameplay, from spotting recurring patterns to rebuilding a full alphabet. The game earned solid reviews, with scores ranging from 77 to 86 depending on the platform.

Subnautica, the same dread of the unknown

Subnautica trades the setting but keeps the intent. Developed by Unknown Worlds Entertainment and released in 2018, it drops the player at the bottom of an alien ocean after a crash, with no map and no assigned objective, letting the story piece itself together through scanners and logs found while diving around. The comparison has its limits, since there’s crafting, base-building, and a few creatures better avoided. But that very particular feeling of swimming toward a light without knowing what it’s hiding shows up nowhere else quite as well. The game scored 87 on Metacritic for PC.

View from a submersible cockpit onto a colorful alien reef, with a creature swimming nearby
Image: Subnautica

Before looking anywhere else, there is Echoes of the Eye

One last reminder, because it still gets left out of these lists more often than it should: the one game that’s truly like Outer Wilds is its own DLC. Echoes of the Eye came out on September 28, 2021, presented by the studio as the only expansion ever planned for the game. It carries over the same mechanics built around pure discovery, stretches them across an entirely new location, and adds a more direct kind of tension that split opinions without denting the overall reception: 82 on Metacritic for PC, right in line with the base game. If you’ve only finished Outer Wilds without touching its expansion, start there before looking anywhere else.

The real thing they have in common

None of the games on this list copies Outer Wilds outright, and that’s honestly a good thing: the exact formula only exists once. What ties them together is a rarer bet than it sounds, trusting the player to understand things on their own, with no progress bar to reassure them along the way.

Once you finish one of these games, it usually goes back to sit in a library you never reopen, wedged between a three-year-old Steam purchase and something you grabbed through Game Pass. Radion exists for exactly that: keeping an overview of your Steam, Xbox, PlayStation, and Nintendo libraries in one place, so you remember what you finished, what you dropped halfway through, and what’s still waiting to be discovered. Enough to notice you already own half of this list.

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Sources

  1. pcgamer.com Outer Wilds won Best Game, Game Design, and Original Property
  2. pcgamesn.com years after the original game shipped